Dawn of the Tiberium Age V. 1.178a

Von Dawn of the Tiberium Age, welches C&C und C&C Red Alert kombiniert, ist vor kurzem eine neue Version erschienen. Diese fixt einige Fehler, nimmt Balancing-Änderungen vor und fügt neue Texturen für Brücken hinzu.


Version 1.178a:
Released: Mar 11, 2019

  • Fixed: You can only build the teleporting Chrono Tank again.

Version 1.178:
Released: Mar 10, 2019

  • Added: Bridge-over-tiled-floor pieces for the interior platform tile set (Credits: Bittah Commander).
  • Changed: Pre-placed crates on multiplayer maps will now only give money when the crates option is disabled (Credits: Bittah Commander).
  • Changed: Minor improvements were made to the „River Raid“ mission (Credits: Rampastring).
  • Changed: The enemy now also uses Gatling tanks and the Behemoth in the „Freezingly Desperate Grip“ co-op mission and the mission now also harder on Hard difficulty (Credits: Rampastring).
  • Changed: The Gatling Tank’s price has been increased from 500 to 550.
  • Changed: The Soviet AI now makes use of the Gatling Tank (Credits: Rampastring).
  • Changed: The Soviet Heavy APC’s price has been lowered from 800 to 700 in enhanced mode.
  • Changed: The Behemoth now does less damage against large structures and a lot more against small ones (Credits: Bittah Commander).
  • Changed: Chinooks can no longer carry ships and the Behemoth (Credits: Rampastring).
  • Changed: The Chinook’s hit points have been reduced by 32% in enhanced mode.
  • Changed: The Yak’s impacts now do more damage to adjacent cells.
  • Changed: „Brown“ is now selectable as an additional color and „Teal“ is now a bit brighter.
  • Fixed: On „A Path Beyond“ the gem field of the bottom-left player was farther away compared to the gem fields of other players (Credits: Rampastring).
  • Fixed: The „Stealthy Inhibition“ mission is now easier when playing on Easy difficulty and harder while playing on Hard difficulty (Credits: Rampastring).
  • Fixed: The map editor will no longer display an unnecessary error message when Tiberian Sun isn’t found in the registry (Credits: Rampastring).
  • Fixed: The AI’s V2 Launcher had 11% too many hit points in enhanced mode.
  • Fixed: „Borderless Windowed Mode“ didn’t work anymore (Credits: Rampastring).
  • Fixed: The „Adv. Power Plant Tiberium Fuel“ upgrade’s price was 2000 instead of 200.
  • Fixed: The regular GDI and Nod power plants weren’t capturable.
  • Fixed: The Yak did too little damage because it was only hitting a single cell instead of multiple in a row.
  • Removed: Allies can no longer build Demo Trucks in enhanced mode.
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(Quelle: https://www.moddb.com)