FTL – Star Wars V. 1.3.1 Hotfix

Für Father Than Light – Spieler gibt es eine sehr interessante Mod, die die Schiffsliste um bekannte Raumschiffe aus dem Star Wars – Universum erweitert. Dabei wird eine ganze Liste von Raumtypen, die man aus verschiedenen Filmen der Saga kennt, angeboten. Ob nun der typische Sternenzerstörer, der Millennium-Falke, die Calamari-Schlachtschiffe oder auch das Droidenkontrollschiff der Separatisten. Star Wars – Fans sollten ihr Lieblingsschiff bei dieser Mod auf jeden Fall wiederfinden. Wichtig: Um die Mod starten zu können, wird der Slipstream Mod Manager benötigt, den ihr euch auch unter der URL downloaden könnt.

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Changelog
Ship List

Venator
Lucrehulk
Vengeance class Frigate
Aggressor class Star Destroyer
Tartan Patrol Cruiser
Corellian Corvette
Acclamator
Mon Calamari Frigate
Nebulon B
Interdictor
Marauder Cruiser
Broadside Cruiser
Assault Frigate
Victory Class
Star Destroyer
Mon Calamari Cruiser
Millenium Falcon (With rare spices to sell for some scrap)
Slave I

HOTFIX
Fixed the engine room of the Broadside Cruiser, and added exterior airlocks for the Lucrehulk.
Changelog 1.3.1
The Star Destroyer is now a part of the rebel fleet
Re-designed the Slave I's Hull(So now it's playable)
Fixed the hulls of a few pirate ships
Added Disruptor Weapons. They deal x2 Damage on spots without a system

Changelog 1.3
Most vanilla ships are replaced with Star Wars Ships
Tier 3 interceptors will intercept and destroy other fighters
Fixed several bugs that would crash the game
Star destroyer is now playable and will not cause a crash
Balanced the cooldown of all of the weapons
Lucrehulk and venator added, eclipse class removed
You can now encounter space stations randomly
Newer pirate ships have been added
Crew has been cut down for player ships

Changelog V1.2.1
Updated all of the ships designs and room layouts to make them look nicer
Tightened the shields on the ship to make defense drones move around it better

Changelog V1.2
New ships! The Vengeance class frigate, Aggressor class star destroyer, Millennium falcon, and slave I
All ships have been given new textures
Drones now have new textures
Most ships now have weapons nerfs, to prevent them from being TOO powerful
Imperial laser now shoots 1 shot
Rebel laser now shoots 2 shots
Update older drones. Tie fighters, X-wings, B-wings, Y-wings, Tie Fighters, Tie Bombers, and A-wings now have different classes, each with a higher speed
Tie defender now attacks ships with a 2 damage laser
Tie Advanced now has a hullburst laser

Changelog v1.1
New drones added! Z-95 Fighter, Tie Advanced, Tie Bomber(Broken Texture for the moment), Elite Interceptor, Royal Interceptor, Tie Defender, B-Wing, A-wing
Drones textures updated, thanks to LordAshram!
Tie Interceptor now destroys missiles instead of attacking
Y-wing has been slowed down to balance out power.
Fixed the Assault Frigates doors so the Oxygen system is accessible
Renamed some ship Augments (Drone recovery arm changed to Hangar Bays,)
Renamed some weapons

Planned
New events(In Progress)
Gibs
more...

Installation requires Slipstream Mod Manager

Big thanks to LordAshram for providing all of the new textures, giving me some new ideas, and coding the higher classes for drones!

(Quelle: http://www.moddb.com/)