The Dawn of the Tiberium Age V. 1.1345

Kurz vor Weihnachten wurde eine weitere Version der The Dawn of the Tiberium Age – Vollversion veröffentlicht. Sowjet-Spieler können sich dabei besonders freuen, wurde doch der altbekannte Schäferhund für diese Fraktion integriert. Des Weiteren verpasste man der Raffiniere sowie den Hafenanlagen neue Animationen und verbesserte die Multiplayer-Lobby. Diese zeigt nun auch Vorschaubilder von Custom-Maps an und bietet weitere Informationen, wenn man mit der Maus über eine Lobby fährt. Außerdem gab es verschiedene Balancing-Anpassungen und Fehlerbehebungen, die man im Changelog nachlesen kann.

Changelog
Note: Instead of downloading the mod as a zip file package, you can also download the installer and let it download and install the mod for you. Mind that the installer’s download speed may be slower.

Version 1.1345:
Released: Dec 20, 2014

Added: The Red Alert refinery now has smoke coming from its chimneys (Credits: Lin Kuei Ominae).
Added: Soviet can now build dogs (Credits: Bittah Commander).
Added: The skirmish and CnCNet game lobbies can now display map previews generated by the map editor (Credits: Iran, Rampastring).
Added: The Skirmish and CnCNet game lobbies now display descriptions when you hover the mouse cursor over the game options (Credits: Rampastring).
Added: The naval yard and sub pen now have animated water around the edges (Credits: Bittah Commander).
Changed: Meteors that fall when the „Stormy Weather“ option is enabled will no longer spawn tiberium and the storms are 10% less frequent (Credits: Bittah Commander).
Changed: Soviet now only requires a power plant to build an airstrip, while the MIG also requires a radar dome to be built.
Changed: The Flak Hovercraft has been replaced with the Mobile Flak Cannon for the Allied faction (Credits: Bittah Commander).
Changed: You can select Allies and Soviet in classic mode again (Credits: Bittah Commander).
Changed: The Tesla Tank now is weaker, cheaper, no longer has a build limit and only requires a Radar Dome to be built. All missions affected by this have been edited to compensate (Credits: Bittah Commander, Rampastring).
Changed: To make it easier to beat „It Came from DTA“ in Skirmish, AI allies are now able to deploy their MCVs on this Co-Op map.
Fixed: Ore spawned from the refinery in the „Freezing Offensive“ Co-Op map will no longer grow or harm infantry.
Fixed: The Chrono Tank could be built from the naval yard, after which it would be unable to deploy to go into combat mode.
Fixed: Saved games wouldn’t always display or load properly from the main menu (Credits: Rampastring).


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