The Dawn of the Tiberium Age V. 1.1348

Für The Dawn of the Tiberium Age wurde noch eine neue Version released, die sich vor allem um das Fixen von einigen Bugs kümmert und die Alliierten- sowie Sowjetischen-Einheiten im klassischen Modus verändert. Alle genauen Änderungen im Changelog!

Changelog
Version 1.1348:
Released: Dec 23, 2014

Changed: The Mobile Flak Cannon now has shorter range against ground targets, it fires at them slower and requires a Radar Dome to be built.
Fixed: Harvesters can no longer get stuck on the cliffs above starting location 7 of Forest Fires.
Fixed: The Phase Tank is no longer available in classic mode.
Fixed: The Chrono Tank can be built in classic mode again and its weapon has also been replaced with missiles there.
Fixed: The Demolition Truck costs 2400 credits in classic mode again.
Fixed: You will no longer see an unbuildable GDI/Nod Power Plant on the sidebar when playing as Allies or Soviet in classic mode.
Fixed: Allies and Soviet can build ore miners in classic mode again.
Fixed: Allies and Soviet used to start with a Tiberian Dawn MCV in classic mode.
Fixed: Allies and Soviet were unable to build an APC and a Repair Facility in classic mode.
Fixed: Allies and Soviet were able to build the Tiberian Dawn Minigunner and Bazooka, in addition to the Red Alert versions.
Fixed: On rare occasions the user interface would be disabled after logging onto CnCNet and would require you to restart the client (Credits: Rampastring).


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